My name is Ido Pelser and I am currently following the Creative Media and Game Technologies bachelor’s program at Breda University of Applied Sciences. My discipline is Game Design and I specialize in Level Design, while also being experienced in Unreal Engine.
I’m very passionate about the games that I play and even more about the games that I make. The first thing I remember doing in my life that was related to making games, was opening GameMaker with my dad when I was 5. We made a game where you played as a clown who had to catch things falling from the sky, it wasn't the greatest game at all, but I still remember it to this day.
Ever since then, I developed that passion for making games more and more. I'm a big fan of playing platformers like Mario and RPGs like the Souls series. These games made me the level designer I am right now and especially the platformer genre can be seen in the projects I have made so far!
About me

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Unreal engine 4 & 5
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Trenchbroom
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Sketchup
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Blender
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Perforce (P4V)
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Jira
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Confluence
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Miro
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Microsoft Office Suite
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Adobe Photoshop
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Adobe Premiere Pro
Skills
Software
Level/Game Design
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Research
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Sketching
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Level Planning
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Creating Blockouts
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Playtesting & Iterating
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Concepting
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Prototyping
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Visual Scripting in Unreal Engine
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Unreal Motion Graphics (UMG)
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Balancing
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Simple 3D modelling
Other skills
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Scrum
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Agile process
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Teamwork (15-30 people)
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Design Documentation
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Dutch (native)
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English
Level/Game Design
-
Research
-
Sketching
-
Level Planning
-
Creating Blockouts
-
Playtesting & Iterating
-
Concepting
-
Prototyping
-
Visual Scripting in Unreal Engine
-
Unreal Motion Graphics (UMG)
-
Balancing
-
Simple 3D modelling
Skills
-
Unreal engine 4 & 5
-
Trenchbroom
-
Sketchup
-
Blender
-
Perforce (P4V)
-
Jira
-
Confluence
-
Miro
-
Microsoft Office Suite
-
Adobe Photoshop
-
Adobe Premiere Pro
Software
Other skills
-
Scrum
-
Agile process
-
Teamwork (15-30 people)
-
Design Documentation
-
Dutch (native)
-
English